Sims 4 Trap Non Family Sims on Lot

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Killing Sims
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A gravestone from The Sims iii.

Sometimes you may demand to impale a sim to set a glitch, for storytelling, or if you just desire to try a new characteristic in the game. Others may also impale their sims by torturing them for fun. Below are some of the ways yous tin can exercise this:

Contents

  • one The Sims
    • ane.i Starvation
    • one.two Fire
    • i.3 Drowning
    • 1.4 Electrocution
    • 1.v Guinea Sus scrofa Disease
    • one.half-dozen Skydiving Simulator
  • 2 The Sims 2
    • ii.1 Starvation
    • 2.two Electrocution
    • 2.3 Drowning
    • ii.4 Burn
    • 2.5 Old Age
    • 2.6 Affliction
    • 2.seven Flies
    • ii.8 Fright
    • 2.9 Satellite
    • two.10 Cowplant
    • 2.eleven Coffin Scare
    • 2.12 Sunlight
    • two.13 Rally Forth
    • two.fourteen Wishing Well
    • ii.15 Hail
    • 2.16 Lightning
    • 2.17 Irish potato Bed
  • 3 The Sims 3
    • iii.1 Starvation
    • three.2 Drowning
    • iii.three Electrocution
    • iii.four Fire
    • 3.5 One-time Age
    • iii.6 Mummy's Curse
    • 3.7 Falling star
    • iii.8 Thirst
    • 3.nine Haunting Curse
    • iii.10 Cowplant
    • 3.11 Jelly Bean plant
    • 3.12 Transmutation
    • 3.xiii Freezing
    • 3.14 Murphy Bed
    • three.fifteen Crushed By Soda/Processed Vending Car
    • three.xvi Jetpack Crash
    • three.17 Fourth dimension Bibelot
    • three.eighteen Door of Life and Death
    • three.19 Ranting
  • 4 The Sims 4
    • four.1 Starvation
    • 4.ii Drowning
    • iv.3 Electrocution
    • four.iv Fire
    • 4.5 Embarrassment/Mortification
    • iv.6 Cardiac Explosion/Anger
    • iv.7 Overexertion
    • iv.8 Cowplant
    • 4.9 One-time Age
    • 4.x Sunlight
    • 4.eleven Spellcaster Overload
  • 5 See also
  • half-dozen Gallery

The Sims [ ]

Starvation [ ]

An like shooting fish in a barrel method is starvation, since every Sim needs to exist fed regularly, then to make death by starvation happen, just box a Sim into a room without doors or any other way for them to get out. The Sim will go hungry by that time and volition outset complaining, as other motives will fall as well. As the Sim approaches death, they may be visited, if graves are nearby, past ghosts. One time they die, the Grim Reaper will announced. The drawback of this method is that information technology is very slow and it isn't fun to watch.

Burn [ ]

Fire is a much faster manner to kill a Sim than starvation, but it tin be expensive. Enclose them into a 4x4 room without an leave, and add together a fireplace and a couch. Have the Sim low-cal the fireplace then sit in the couch, and add piece of furniture effectually to prevent them from continuing up, using move_objects if needed. And then make full whatsoever other space in the room with carpets and cease tables, or decorations. They should catch on burn down and the Sim will, too. After that, the Grim Reaper volition appear, equally earlier. If you desire to burn your Sim to decease cheaply it may have longer. Start a fire in your home and become close enough that your Sim catches fire. Brave Sims should not exist present every bit they will automatically put out the burn down, and all alarms should be removed. If you want to be absolutely sure that your Sim will grab fire, so block the exits. It is wise to movement everything merely the source of the burn and the things used to block the exits because you will need to supervene upon burnt items assuming that they are not the just Sim yous take. Another (rather expensive) style to impale a Sim is to purchase an oxygen bar and add a fireplace. Have them utilise the oxygen bar, and have another Sim (or the target Sim if information technology's next to the fireplace) light the fireplace. This should cause the oxygen bar to catch on burn. If the Sim doesn't catch on fire, have them go near it. The easiest and fastest way to start a fire is to use the Sky Scorcher Fireworks Kit indoors. As the Sim lights the firework, information technology will skyrocket upward but immediately plow downward, causing a fire in the room. The Sky Scorcher Fireworks Kit can also be used outdoors to burn up Sims - but keep letting off rockets until one randomly hits the Sim who fired the rocket. This will commonly take betwixt 6 and 1 tries.

Drowning [ ]

Drowning is the both the surest and the simplest method. To achieve this, create a 3x3 or larger pool and make the Sim make it. Then remove all the ladders, equally Sims in The Sims cannot climb out of pools without ladders. And so wait until all their motives driblet downwardly and they will somewhen drown. Strangely, a Sim can enter a pool that doesn't have a ladder.

Electrocution [ ]

To electrocute a Sim easily and chop-chop, buy a Tv and make sure they take no Mechanical skill. So, place a dishwasher side by side to the Tv set. Then yous can either utilize the ii objects until they intermission. Once both are broken, have your Sim repair the Idiot box while standing in the puddle from the dishwasher. The Sim should die instantly and the Grim Reaper will announced. This is the fastest method of all, just it can be expensive.

Guinea Squealer Illness [ ]

This is exclusive to Livin' Large. Buy a Guinea Pig Cage with a Republic of guinea Grunter and leave it neglected. Then take the Sim play with the Guinea Pig and they should get Guinea Pig Disease. Make sure the Sim does not own the Forgotten Guinea Hog painting, because it volition cure them after xvi game hours. Keep from using the Concoctinator Chemistry Set up, too. Let the sim do frustrating and hard tasks, and they will die. Be careful with this method, however, since the disease is contagious.

Skydiving Simulator [ ]

This method requires Superstar. Buy a skydiving simulator from the catalog, and go your Sim to go into information technology. Once the Sim is in, go into purchase mode and block the exit with another object and then they can't escape. And then, wait for the Sim's energy motive to deplete; the Sim will be "lifted" out of the simulator and eventually be flung upwards into the sky and disappear. A gravestone volition appear adjacent to the simulator, skipping the Grim Reaper'south visit entirely.

The Sims 2 [ ]

One of the best style to impale Sims in The Sims 2 is by using Testing cheats, and and so spawning Rodney's Death Creator. Rodney's Death Creator allows the player to kill Sims instantly in whatever fashion, fifty-fifty if the life stage is not right for the type of death, such every bit expiry of erstwhile age for a teen. Players can also easily kill Sims without Rodney's Death Creator but with testingcheatsenabled, such every bit by dragging the hunger meter to rock bottom or aging them to the limit. However, this tutorial is considered to prove the means to impale Sims without it.

Starvation [ ]

Simply trap Sims in an enclosed room or fences. Eventually, their hunger will go all the way down and they volition starve to death. Additionally, many objects tin cause Sims' hunger to go down significantly, in events such as failing when using The Eclectic and Enigmatic Energizer, fall down into elevators, making an evil Snapdragon Bouquet, and sitting on opposite-alignment Witch Throne. The ghost appears transparent and often uses the fridge, taking nutrient with it. Ghosts get angry if there is no refrigerator on the lot or if the fridge is empty.

Electrocution [ ]

Sims with low Mechanical skill who attempt to fix broken electronics are likely to exist electrocuted. The chances are greater if they are standing on a puddle while fixing. If their needs go down far plenty, they volition dice. Notwithstanding, if they don't die, there's a take a chance that fire volition break instead. The ghost appears yellowish and sparking.

Drowning [ ]

Get the sim to swim in the pool, and then take out all of the ladders. When their hunger or energy is empty, they will drown. Similar The Sims, sims tin can enter a puddle that doesn't have a ladder.

The ghost appears blue and leaves puddles when it comes out at night.

Fire [ ]

Expiry by fire is i of the most common death in The Sims serial. There are many ways to showtime a fire, just ane of the well-nigh common ways to outset a burn down is to leave food on the stove or to lite the fireplace. Even so, an instant way to create fire is to grill within, which, for some reason, will set the firm on burn down instantly. The next solution is to place rugs below the grill before using information technology, and they volition grab fire and let it to spread. The all-time carpet to use is the basketball court carpeting from FreeTime, which is the most expensive and likewise the largest. Endeavor using Moveobjects on if yous can't go it positioned correctly. However, if you ain Apartment Life, a glitch may crusade the rug to non catch on fire. Therefore, you must patch the game for the best upshot.

The ghost appears reddish and smoking.

Old Age [ ]

I style to boost upwardly Sims' historic period is to drink the Elixir of Life in low aspiration. You tin as well apply the testingcheatsenabled cheat, open up its respective pie carte du jour, and age them upwardly as many times every bit needed.

The ghost appears white.

Illness [ ]

One style to easily make Sims go sick is by using the Biotech Station with low aspiration and bad mood. Once Sims become the mysterious affliction, or any affliction, don't let them go cured. Just let them practise their activities without resting. If you don't want other Sims to become infected, lock the ill Sims in a contained room.

The ghost appears green. Occasionally, these ghosts will grasp their throat and start cough, re-enacting their death.

Flies [ ]

Get out dirty dishes all over the firm on the flooring and endeavor stepping on them as often as possible. This is by far the hardest expiry to gain without cheating, as the sim has a very low chance of being eaten past the resulting flies. If you ain Open for Business organisation expansion, turning on several broken CleanBot might help yous to stack more than trashes into the house.

The ghost appears royal.

Fright [ ]

Earlier killing Sims in this way, you must already have ghosts on the lot. At nighttime, when they announced and haunt, have the sim go on following them until the sim gets scared and dies. The animation is similar to expiry past coffin scare, but varies.

The ghost appears pink.

Satellite [ ]

Click on the footing outside and choose the option "Watch Clouds" at noon or "Stargaze" at nighttime. In that location'southward a i% chance that a satellite will fall on the Sim afterward v-24 cycles. This is only checked at the get-go of the interaction, not every bicycle, so if you cancel the interaction, the satellite will non fall. Watching clouds or stargazing longer volition not increase the take a chance of the satellite falling, and if the decease is not checked at the kickoff place, information technology will not fall fifty-fifty if you stargaze forever.

If you want to effort for it to happen, stargaze, wait until 24 cycles, and repeat until bored.

The ghost appears orangish.

Cowplant [ ]

Get the Cowplant career advantage and place it somewhere in the house, and wait until it takes out a slice of block out of its mouth. The sim volition grab the cake, and they will exist eaten.

The ghost appears light greenish. If the Cowplant is notwithstanding there, they volition taunt it with a slab of meat. Additionally, if another sim drank the ghost's life essence, they will be angry at them.

Coffin Scare [ ]

When Sims peek in a coffin or are dared to peek in one with a vampire within it, at that place's a possibility that they will be scared by the vampire. If the needs are too low, they will dice. This type of death is dissimilar from death by fearfulness. The animation is like to expiry by fright, just varies.

The ghost appears translucent.

Sunlight [ ]

Get the vampire to stay exterior until all their needs hit rock bottom, and they volition die of sunlight exposure. This can besides happen at nighttime if by whatever hazard their needs are completely empty.

The ghost appears white and is nevertheless a vampire.

Rally Forth [ ]

Keep Sims using the Rally Along interaction until all their needs run out.

The ghost appears golden with megaphone.

Wishing Well [ ]

Proceed the Sims wishing for coin, and when it fails, in that location's a 25% take a chance that the sack will impale the Sims, while 75% volition only lower their needs. Their needs have to be low enough, and a Sim cannot wish multiple times even at unlike wishing wells.

The ghost appears white.

Hail [ ]

Get Sims to stay outside during a hailstorm. There'south a chance that they will be bludgeoned and dice.

The ghost appears magenta and when angry volition have hail raining out of them.

Lightning [ ]

During a thunderstorm, allow the Sims stay outside. With Pescado's Lot Debugger, you tin set up the rain as torrential to brand a higher chance of lightning. The chances are greater if Sims are in a pool (but this will cause them to dice past drowning) or a hot tub, and even higher if the lot doesn't contain whatsoever lightning rods and trees.

The ghost will be yellow with lightning bolts inside of them.

Spud Bed [ ]

Go along opening and closing the irish potato bed. Sims with less than 5 torso skill and -70 or less mood have a 5% gamble that it will fall on and crush them, killing them. There is no option to make Sims dice using the Murphy Bed in Rodney'south Expiry Creator. There is an easier way to make Sims keep opening the bed, though, by using the Allmenus cheat, and so keep using the "Open" interaction.

The ghost appears white and will avoid the bed that killed them.

The Sims 3 [ ]

A quick way for each death listed is through the use of this mod. The mod article should explain all uses.

Starvation [ ]

An easy style to impale your Sims is by starving them. To practise that, create a small room, usually 5x5 or 4x4, and remove a single wall section. Exist sure the Sim has no food items in their inventory, such every bit fruit or vegetables. Then make the Sim get inside the room. Shut the room with a wall again. Alternatively, send the Sim into a bath and have some other Sim in the household lock the door to prevent them from leaving the bathroom. After that, but wait a few days and the Sim will die due to starvation. The ghost will exist magenta and the grave volition accept a fork and pocketknife mark on it. This method is good if you don't like spending your Sims' money, and it can too be accomplished by adulterous. Blazon Ctrl+Shift+C, and a console should appear. Type "testingcheatsenabled true" without the quotes. Then elevate the Hunger need bar all the way down. If you practise this while the game is playing, the Sim will abolish all their interactions, complain almost being very hungry, and dice. If you lot practice this while the game is paused, when you unpause it, the Sim volition cancel all their interactions, then immediately die.

Drowning [ ]

This is a very fast method to kill your Sims. Simply create a small pool, usually around 3x3 or 4x4, and make a Sim enter into the pool. Then build walls or fences around it. The trapped Sim will swim for some hours, until they will get the Drowning moodlet, and later twoscore minutes in-game pass, the Sim volition drown. The Sim volition probably drown faster if it has the Fatigued moodlet. The ghost volition be blue and the grave will have a drowning Sim symbol on it. This method is good in case you desire a very fast way to kill your Sims, but information technology can cost a lot of simoleons.

Alternatively, if you lot do not want to spend that much fourth dimension, you can have the target Sim work out and when they have the drawn moodlet, make them swim, and they volition die in 30 minutes game time. You volition take to cake the manner out of the puddle here too.

However, y'all do not have to trap the Sim in the puddle for it to drown. If your puddle is big enough, and a Sim swims to the center of the pool, if yous allow it do what it wants to, it will not be able to achieve the edge of the pool in fourth dimension. This will toll you a lot of simoleons.

If you elevate a swimming Sim's energy downward, they will drown faster.

Sims tin only autonomously go out a pool if most of the pool edge tiles are available to leave the pool from.

Electrocution [ ]

Several methods have been suggested. One of them includes creating a Sim with the Technophobe trait, then making them sabotage a Tv placed on tiles. After that, the role player must make the Sim pee on the tiles, and and so making them repair the TV with low skill on the resulting puddle. This will cause electrocution.

Some other way is to start build a floor in your yard and place a sprinkler nearly it to create a puddle, so buy a stereo or Television and have your Sim upgrade it.

Fire [ ]

Fire is a painful disaster in The Sims series, and maybe the best-known crusade of death. To trigger death by burn down, brand a Sim prepare waffles. Wait until the Sim bakes them just not fully or just wait until you see that its cooking. Now, create a small room, usually 3x3 or 2x3, remove a wall department and make the Sim enter. Now add that wall department again, so that the Sim is trapped into the room. Move the oven into the room. Add together loads of chairs to cake the Sim'south style to the oven and spread the burn down. The fire will start when you run across some kind of black smoke. Wait until it gets to the Sim. When the fire gets to him/her, he/she will get "On Burn down" moodlet (-200 mood), and afterward an hour or and so (3 for Daredevils and Pyromaniacs), the Sim volition die. The ghost will be reddish and the grave will have a fire marker on it. This is a good and interesting method to kill a Sim, peculiarly for storytellers, just it can end upwardly to be a very expensive way of killing.

You can also place a rug under the fireplace, and start the burn in the fireplace. That will cause a fire to start. Yous can then accept the Sim become next to the flames and catch fire. Y'all can also have the Sim poke the fire, somewhen causing the Sim to catch on burn.

Fifty-fifty starting up a grill inside a room, then canceling the grilling process can outcome in a deadly fire. Lighting a firework inside the firm would also cause fire. Every type of firework can and volition start a fire if lit indoors, even the carbon serpent firecracker, and they all use the same animation, a firework rocket ricocheting off the air, if lit indoors, even if the firework isn't a rocket.

If a witch from Supernatural is around, have the witch cast a fire blast at the Sim or the floor directly under the Sim. This will prepare them on fire.

Old Historic period [ ]

Definitely the cheapest method of all. To impale a Sim by old age, go to Options, click the tab with the Plumbbob, and lower the lifespan as far as information technology will get. Play the game until Expiry of Former Age happens. This method is not good if you take more than one Sim and only want one of them to die of old age. Alternatively, y'all tin can show really skillful patience, which anyone can exercise, and just wait for your Sims to dice this fashion.

There is a much faster manner for those who have less time. Information technology is possible to age a Sim using cheats. Type Ctrl+Shift+C, then type in the panel window that appears testingcheatsenabled true, exactly similar that. Then Shift+Click the Sim, and then choose "Trigger Age Transition", equally many times as needed until the Sim dies.

Mummy'due south Curse [ ]

This is only possible with World Adventures installed. Killing a Sim by mummy's curse is very difficult. Make them get to Al Simhara, where you can find loads of mummies. If you lot are (un)lucky enough, your Sim will be cursed. After ii weeks (xiv days) without existence cured, they will die. The ghost will exist gilded brown. A blackness smoke will likewise surroundings the ghost'southward head and there will exist a mummy marker on the grave. This is a expert method for players who dearest stories about ancient history and storytellers who want to spice upwardly their story, but it is very difficult to reach.

Remember, a Sarcophagus will only spawn a mummy in one case. It is also difficult for Sims with a high Athletic or Martial Arts skill to die this fashion, as they will usually defeat the mummy, and therefore volition not go cursed.

Meteor [ ]

This is possible with Ambitions installed. This expiry is very, very rare, and the chances of being hit by a meteor are extremely small, although with Seasons you lot can have a playable conflicting use Summon Meteor, at the cost of a loftier amount of their Encephalon Ability need, and with the Disasters and Blessings mod, yous can cause a rain of meteors, where several minor meteors will country around the target, followed by the target being hit by a meteor, fifty-fifty if Ambitions isn't installed. Before a meteor lands, ominous music volition play and a message volition announced saying the Sim is wondering why it got and so dark. In that location is an option to make them move out of the fashion earlier the meteor lands or get out them to their doom. This method is definitely the best for storytellers.

With Into the Futurity installed, if your Sim starts the Dystopian Future Event, they will exist given a Meteor Magnet and told to summon a meteor three times. This allows you to cull where the meteor will striking, and transport playable Sims to stand right under it, in the shadow that it casts. If y'all summon the meteor in an area with many Sims, at that place can be multiple deaths.

With the buydebug cheat a generator tin can be bought and placed in the desired location, merely while this should increase the probability of a Sim being crushed by a meteor, it doesn't seem to have any bear on.

Thirst [ ]

This is merely possible with Late Dark or Supernatural. This is similar to the Starvation decease, but is sectional to vampires, as they have Thirst instead of Hunger. Follow the same steps as Starvation. The ghost of the vampire will be blackness with a ruby-red pulsing heart and the grave volition have a bat mark on it. As above in the death past hunger section, you tin enter testingcheatsenabled true and drag the thirst need to empty equally a quick way to kill a vampire. Another quick manner is to get your vampire Sim in the lord's day for a long time, and they will get the 'Too Much Sun' moodlet. While active, their thirst will plummet dramatically. Merely lock them in a room without a roof after getting the moodlet and wait, and expiry volition soon follow.

Haunting Expletive [ ]

This death is exclusive to Supernatural. Only the caster of the expletive tin die while casting the haunting expletive and information technology backfires on the casting witch. The haunting curse is unlocked at level 5 of the spellcasting skill.

Strangely, if the spell is successful, the target is haunted by a ghost, but if the spell backfires, the caster dies.

Cowplant [ ]

The Cowplant, which can exist bought from The Sims 3 Store, when placed, will have a piece of block on its tongue after 3 days without being fed. A Sim with low hygiene who tries to interact with it will be eaten.

Jelly Bean plant [ ]

This is exclusive to Supernatural. In order to accomplish this expiry, only take your Sim eat too many Jelly Beans from the Jelly Edible bean Institute. There is a 1% adventure that they will die subsequently eating one.

The ghost will be purple with blueish hair and highlights around the torso.

Transmutation [ ]

Again, this merely works with Supernatural. A Sim may be turned into gold when using the Philosopher's Rock. The ghost is gold and shimmering, and will also leave a gilded statue behind that is worth §50,000 to §62,500. A Sim can die this way by turning too many things to gold, and at that place is a higher chance that it will happen if they have the Unlucky or Loser trait.

Freezing [ ]

You lot can only kill Sims this way if Seasons is installed. This is all-time completed in the winter, or with cheats. If the temperature is low enough and the Sim is continuing outside, (preferably in Swimwear), they will go the "Getting Chilly" moodlet. This means your Sim is moderately cold. Afterwards about 3 hours out in the cold they will go some other moodlet, named "Teeth Chattering." Be careful now, because they volition effort to change into their Outerwear. Soon they will get Frostbite, and after 3 hours they'll Freeze Solid. If their hunger demand completely depletes, they'll dice of Freezing. The Sim'due south ghost will exist very light blue, and their clothes and pilus will be darker.

Spud Bed [ ]

The Murphy bed in University Life tin can beat a Sim, similar to the mode it works in The Sims two. A Sim who survives the Murphy Bed falling will get the "Potato Bed Clinophobia" moodlet that volition terminal for 6 hours, and during that time they won't be able to pull downward or close information technology.

Crushed By Soda/Processed Vending Machine [ ]

The Sims 3: University Life is required for this. There is a vending machine found on campus or bought in Purchase Mode, and if the Sim slams into it enough, it volition autumn and crush them.

Jetpack Crash [ ]

The Sims three: Into the Future is needed. Let your Sim utilise the jetpack with low Advanced Applied science skill. At that place is a small adventure that the jetpack volition severely malfunction, sending your Sim so far up that it'southward impossible to see them, and they will catch fire when they near the ground, then explode. The corpse isn't rendered until a curt time after the explosion.

Time Anomaly [ ]

Master article: Time Bibelot

This decease requires Into the Future. Occasionally, after traveling through the Fourth dimension Portal, a Sim will larn a moodlet named "Time Paradox Sickness". If the player chooses not to cure them at a infirmary, they will develop a series of moodlets eventually leading to the Sim disappearing, followed by decease.

Door of Life and Expiry [ ]

The Door of Life and Death, which is part of the "Grim's Ghastly Manor" in The Sims iii Store, tin can impale your Sims. At first, the Grim Reaper will entertain the Sim. And when it is washed, they volition see the trap door, and be caught past a pit monster while the Grim Reaper laughs at the Sim who is almost to die. Their ghost volition expect the aforementioned every bit that of Drowning.

Ranting [ ]

This method requires University Life. Purchase a "Me Too!" megaphone, then force a Sim to bluster about expiry with it. After the Sim has ranted for a good amount of time, they will die of starvation and turn into a ghost. The Grim Reaper will then warn them not to rant virtually him again. This will give the Sim a moodlet that lasts about twelve hours. If the Sim rants nigh death again while they however have the moodlet, they will die for good. Their ghost will appear dark-green.

The Sims 4 [ ]

Starvation [ ]

This method requires a lot with no access to food. It's pretty simplistic, just set the game to ultra speed & wait. If you want the sim to suffer, beginning of all, that'southward just cruel, just make them a glutton, and brand their aspiration season savior under nutrient for irony. Don't utilize a vampire, pregnant sim, or whatever age younger than teenager, equally information technology won't work.

The time the sims needs to dice afterward y'all have done it depends on the hunger bar. If it's green or xanthous, then information technology's more than than 2 days (48 hours) to die. If it's scarlet then it is more than ane day. If it's bright red then it is nether 24 hours.

Drowning [ ]

Go a Sim into the puddle, so build the walls or fences shut effectually its border and then that no Sims tin can get in or out. Eventually, the Sim volition tire or starve themselves before drowning.

Alternatively to completely closing off the entrance, you can leave some vacant space for a diving platform. This will make the process easier, equally yous'd be able to setup the deadly trap prior to waiting for Sims to get in.

The time the sims needs to die after you have washed it depends on the energy bar. If it'south green or yellow, then information technology'southward more than 6 hours to die. If information technology's crimson and so it is more than than 3 hours . If it's brilliant ruddy then it is under iii hours.

Electrocution [ ]

This time, you'll need a unreliable water appliance. Keep using it until it breaks. This volition exit a pool. Do not mop information technology if yous want to up the chances. Information technology is recommended to turn autonomy off just to be condom. So, replace the h2o apparatus with an electrical one, and again, keep using until breakdown. While continuing on the puddle, click on the broken appliance, and select repair. Simply hope that the sim gets shocked. The sim will go a +40 mazed moodlet "Seriously Fried". Endeavour repairing once again with the moodlet, and the sim volition be electrocuted. Don't use a genius sim, as this will make the process longer.

Fire [ ]

For this 1, you lot'll want autonomy turned off. Get 7 kids and i developed. Buy 7 chemical science kits and 1 unreliable stove. Make the seven kids use the chemical science kits while the adult cooks and repeat until a burn starts. When a fire starts become the sims every bit close to the fire as possible and expect for it to spread. When a sim catches on fire expect out their fate and you're done.

It takes around 1 60 minutes to die if the sim begins to become burn down (On Fire!).

Embarrassment/Mortification [ ]

This one is the easiest emotional death. Yous volition demand 2+ sims, a sink(optional, but helpful), and a shower. First, go on making a sim potable water until they pee themself, and so make them take a shower, and become the other sim to grab them. Finally get the very embarrassed sim to ask the other ane for a pick upward line. They will likely be rejected, giving the lethal mortified emotion. Repeat the steps just in instance, and the sim will curl up and die.

Cardiac Explosion/Anger [ ]

For this method to piece of work, you demand three sims, two having the hateful and hot-headed trait, 1 existence the married man/wife of the sim that doesn't take the mean and hot headed trait and having the Hates Children trait. Add five children, and make sure they are roommates. After making sims, go sim ane near the children. Get sim 2 and sim 3 to flirt adjacent to sim 1. Have sims ane and 3 go along using mean/mischief interactions. Make sim 1 declare enemy with sim iii. Have sims 3 rile up sim 1. Sim 1 will likely be enraged at this point. Repeat the actions and death volition occur for sim i.

Alternatively, a quicker method is to have ii sims, i hot headed and one lazy. To kickoff, make the lazy sim sleep and the hot headed sim would wake the lazy sim upwardly. Now, the hot-headed sim volition cook angry flaming spaghetti for the lazy sim. Make the lazy sim consume while the hot-headed sim paints an angry painting. The lazy sim will view information technology and so use the vent option on the other sim. One of the sims should have the "enraged" moodlet now but non enough. Repeat until one dies.

Overexertion [ ]

Piece of cake. All you demand is 2 elders (spouses) and a bed. Make them WooHoo until death.

Another way to do this is to forcefulness an elder sim to workout without stopping.

Cowplant [ ]

Y'all need 1 sim to go fishing until a Cowplant berry is defenseless. Plant it, water it, and wait. Once it is matured, wait 12 hours, and select consume cake on the Cowplant. Echo and you're finished.

Old Age [ ]

Make an elder and set up to curt lifespan. Fix to ultra speed while fugitive other deaths. Eventually, the sim volition die when the age bar stays at bubbly (yellow things flying effectually the green bar) for iv days.

Sunlight [ ]

This is but possible with Vampires installed. To do this, take a vampire sim to a lot without whatsoever buildings during the day. Since there is no where the vampire can go to hide from the sunlight, they volition slowly burn down to decease.

Spellcaster Overload [ ]

With Realm of Magic, strength a spellcaster to cast many spells to increase their magic charge. This volition crusade them to die.

Come across likewise [ ]

  • Death
  • Ghost
  • Grim Reaper

Gallery [ ]

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This tutorial was a Featured Game guide in October 2011. Its layout and content is an example of excellence on The Sims Wiki.

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Source: https://sims.fandom.com/wiki/Game_guide:Killing_Sims

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